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25 Jun 2017 / 4 min read

3ds max -> Unity -> iOS

I put together this little guide for anyone who'd like to try a 3D model made with 3ds max inside Unity, and from there on their own iPhone.

> Archived article from 2017, from the old nutellino.it: commands and versions may be out of date.

> Machine translation from Italian: the original is here.

# archive# ios# unity# 3ds-max
~/archivio

$ cat ~/archivio/un-modello-3d-da-3ds-max-a-unity-deploy-su-ios.md

WARNING: this file is from 2017.

I wrote it, but a me from a few years ago: it may no longer reflect what I think or what I can do.

NOTE: machine translation from Italian, the original is here.

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